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TA的每日心情 | 擦汗 2018-4-10 15:18 |
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签到天数: 447 天 [LV.9]以坛为家II
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- /**
- * Copyright alumican_net ( http://wonderfl.net/user/alumican_net )
- * MIT License ( http://www.opensource.org/licenses/mit-license.php )
- * Downloaded from: http://wonderfl.net/c/wM1h
- */
- /**
- * Fluid on the Video
- *
- * @author http://alumican.net
- *
- * 動画はこちらからお借りしています
- * http://www.nicovideo.jp/watch/sm3605606
- */
- package
- {
- import flash.display.Bitmap;
- import flash.display.BitmapData;
- import flash.display.BlendMode;
- import flash.display.Graphics;
- import flash.display.Sprite;
- import flash.events.Event;
- import flash.events.MouseEvent;
- import flash.events.NetStatusEvent;
- import flash.filters.BlurFilter;
- import flash.filters.ColorMatrixFilter;
- import flash.filters.DisplacementMapFilter;
- import flash.geom.Matrix;
- import flash.geom.Point;
- import flash.geom.Rectangle;
- import flash.media.SoundTransform;
- import flash.media.Video;
- import flash.net.NetConnection;
- import flash.net.NetStream;
- import flash.text.TextField;
- import flash.text.TextFieldAutoSize;
- import flash.text.TextFormat;
-
-
- // import net.hires.debug.Stats;
- [SWF(width="465", height="465", backgroundColor="0x000000", frameRate="30")]
- public class LiquidVideo extends Sprite
- {
- //CLASS CONSTANTS
- private const MAP_WIDTH:Number = 465;
- private const MAP_HEIGHT:Number = 465;
- private const MAP_GRID_SIZE:Number = 20;
- private const MAP_FLOW_SIZE:Number = 2;
- private const MAP_INTENSITY:Number = 0.25;
- private const MAP_SCALE:Number = 150;
- private const MAP_USE_DECAY:Boolean = true;
- private const MAP_BLUR_INTENSITY:uint = 32;
- private const MAP_BLUR_QUALITY:uint = 2;
-
- private const ZERO_POINT:Point = new Point(0,0);
-
- //VARIABLES
- private var _container:Sprite;
-
- private var _canvas:BitmapData;
- private var _canvasTone:ColorMatrixFilter;
-
- private var _fluidMap:FluidMap;
- private var _fluidBmp:Bitmap;
-
- private var _mapBmd:BitmapData;
- private var _mapFilter:DisplacementMapFilter;
-
- private var _oldX:Number = 0;
- private var _oldY:Number = 0;
- private var _isMouseMove:Boolean = false;
-
- private var _ns:NetStream;
- private var _nc:NetConnection;
- private var _video:Video;
- private var _videoMatrix:Matrix;
-
- private var _background:Sprite;
-
- // private var _stats:Stats;
- private var _usage:TextField;
-
- /////////particle
- private var _mirrorBmp:Bitmap = new Bitmap();
- private var _mirrorBmd:BitmapData = new BitmapData(465,465,false,0);
- private var _mirrorMtx:Matrix;
- private var _transPoint:Point = new Point(465/2, 465/2);
-
- private var _particleLayer:Sprite = new Sprite();
-
- private var _particles:Array = [];
- private var _emitter:Emitter;
- // 1フレーム間に発生させる Particle 数
- private const PARTICLE_NUM:uint = 1;
-
- private var _blustLayer:Sprite = new Sprite();
-
- private var _mixPoint:Sprite = new Sprite();
- private var _mixcounter:int = 0;
-
- //CONSTRUCTOR
- public function LiquidVideo():void
- {
- // Wonderfl.disable_capture();
- addEventListener(Event.ADDED_TO_STAGE, _initialize);
- }
-
- //METHODS
- private function _initialize(e:Event):void
- {
- removeEventListener(Event.ADDED_TO_STAGE, _initialize);
- addChild(_blustLayer);
-
- _background = new Sprite();
- addChild(_background);
-
- _container = new Sprite();
- addChild(_container);
-
- _canvas = new BitmapData(MAP_WIDTH, MAP_HEIGHT, false, 0xffffff);
- _fluidMap = new FluidMap(MAP_WIDTH, MAP_HEIGHT, MAP_GRID_SIZE, MAP_FLOW_SIZE, MAP_INTENSITY, MAP_USE_DECAY, MAP_SCALE, MAP_BLUR_INTENSITY, MAP_BLUR_QUALITY);
-
- _container.addChild(new Bitmap(_canvas));
- // _container.addChild(new Bitmap(_fluidMap._mapBmd));
-
- _mapFilter = _fluidMap.mapFilter;
-
- _canvasTone = new ColorMatrixFilter([
- 1, 0, 0, 0, 5,
- 0, 1, 0, 0, 5,
- 0, 0, 1, 0, 5,
- 0, 0, 0, 0, 0
- ]);
-
- // _stats = new Stats( {
- // bg:0xffffff,
- // fps:0x333333,
- // ms:0x333333,
- // mem:0x333333,
- // memmax:0x333333
- // });
- // _stats.blendMode = BlendMode.DARKEN;
- // addChild(_stats);
-
- _usage = new TextField();
- _usage.defaultTextFormat = new TextFormat("MS Gothic", 11, 0x0);
- _usage.text = "Move mouse on movie";
- _usage.autoSize = TextFieldAutoSize.RIGHT;
- _usage.selectable = false;
- _usage.blendMode = BlendMode.INVERT;
- _usage.visible = false;
- _container.addChild(_usage);
-
- stage.addEventListener(Event.RESIZE, _resizeHandler);
-
- _resizeHandler();
- setup();
- addEventListener(Event.ENTER_FRAME, _update);
- // addChild(_blustLayer);
- }
- //--------------------------------------------------------------------------------//
- // パーティクル
- //--------------------------------------------------------------------------------//
-
- private function setup():void
- {
- _mirrorBmp.bitmapData = _mirrorBmd;
- _blustLayer.addChild(_mirrorBmp);
-
- _emitter = new Emitter();
- _blustLayer.addChild(_particleLayer);
- _particleLayer.addChild(_emitter);
-
- for (var i:uint = 0; i < 100; i++) {
- _particles.push(new Particle());
- }
- addEventListener(Event.ENTER_FRAME, draw);
- stage.addEventListener(MouseEvent.MOUSE_MOVE, _mouseMoveHandler);
-
- stage.addEventListener(MouseEvent.MOUSE_DOWN, mouseDown);
- }
-
- private function draw(event:Event):void
- {
- _emitter.update();
- for each (var p:Particle in _particles) {
- if (!p.destroy) {
- if (p.y >= 10) {
- // p.vy *= -0.9;
- // p.vx *= -0.9
- }
- p.update();
- }
- }
-
- //拡大反射
- _mirrorMtx = new Matrix();
- var ram:Number = 10+2*Math.random();
- _mirrorMtx.translate(-_transPoint.x, -_transPoint.y);
- _mirrorMtx.scale(ram,ram);
- _mirrorMtx.translate(_transPoint.x, _transPoint.y);
- _mirrorBmd.fillRect(_mirrorBmd.rect, 0x00000000);
- _mirrorBmd.draw( _particleLayer, _mirrorMtx);
-
- }
-
- private function mouseDown(event:MouseEvent):void
- {
- addEventListener(Event.ENTER_FRAME, createParticle);
- stage.addEventListener(MouseEvent.MOUSE_UP, mouseUp);
- _transPoint.x = mouseX;
- _transPoint.y = mouseY;
-
- }
- private function mouseUp(event:MouseEvent):void
- {
- stage.removeEventListener(MouseEvent.MOUSE_UP, mouseUp);
- removeEventListener(Event.ENTER_FRAME, createParticle);
- Wonderfl.disable_capture();
- }
-
- private function createParticle(event:Event):void
- {
- var count:uint = 0;
- for each (var p:Particle in _particles) {
- // 停止している Particle を探す
- if (p.destroy) {
- p.x = _emitter.x;
- p.y = _emitter.y;
- p.init();
- _particleLayer.addChild(p);
- count++;
- }
- if (count > PARTICLE_NUM) break;
- }
- }
- //--------------------------------------------------------------------------------//
- // 流体
- //--------------------------------------------------------------------------------//
- private function _drawCanvas():void
- {
- _canvas.lock();
- _canvas.applyFilter(_canvas, _canvas.rect, ZERO_POINT, _canvasTone);
- _canvas.draw(_blustLayer);
- _canvas.applyFilter(_canvas, _canvas.rect, ZERO_POINT, _mapFilter);
- _canvas.unlock();
- }
-
- private function _refillBackground():void
- {
- var sw:int = stage.stageWidth;
- var sh:int = stage.stageHeight;
-
- var g:Graphics = _background.graphics;
- g.clear();
- g.beginFill(0xffffff);
- g.moveTo(0 , 0 );
- g.lineTo(sw, 0 );
- g.lineTo(sw, sh);
- g.lineTo(0 , sh);
- g.lineTo(0 , 0 );
- g.endFill();
- }
-
- private function _update(e:Event):void
- {
- var speedX:Number = _mixPoint.x - _oldX;
- var speedY:Number = _mixPoint.y - _oldY;
-
- _fluidMap.addOrientedForce(_mixPoint.x, _mixPoint.y, speedX, speedY);
-
- _mixPoint.x = 466/2 + 20 * Math.cos(_mixcounter * Math.PI/180)
- _mixPoint.y = 466/2 + 10*Math.random() + 100 * Math.sin(_mixcounter * Math.PI/180)
-
- _fluidMap.updateMap();
-
- _drawCanvas();
-
- _oldX = _mixPoint.x;
- _oldY = _mixPoint.y;
-
- _mixcounter+=1+20*Math.random();
- }
-
- private function _mouseMoveHandler(e:MouseEvent):void
- {
- _isMouseMove = true;
- }
-
- private function _resizeHandler(e:Event = null):void
- {
- _refillBackground();
-
- _container.x = uint((stage.stageWidth - MAP_WIDTH ) / 2);
- _container.y = uint((stage.stageHeight - MAP_HEIGHT) / 2);
-
- // _stats.x = 2;
- // _stats.y = stage.stageHeight - 45;
- }
- }
- }
- //--------------------------------------------------------------------------------//
- // パーティクル関連クラス
- //--------------------------------------------------------------------------------//
- import flash.display.Sprite;
- import flash.display.GradientType;
- class Emitter extends Sprite
- {
- public var vx:Number = 0;
- public var vy:Number = 0;
- public function Emitter(){}
- public function update():void
- {
- var dx:Number = root.mouseX - x;
- var dy:Number = root.mouseY - y;
- var d:Number = Math.sqrt(dx*dx+dy*dy) * 0.2;
- var rad:Number = Math.atan2(dy, dx);
- vx += Math.cos(rad)*d;
- vy += Math.sin(rad)*d;
- vx *= 0.7;
- vy *= 0.7;
- x += vx;
- y += vy;
- }
- }
- import flash.filters.BlurFilter;
- import flash.geom.Matrix;
- import flash.display.SpreadMethod;
- class Particle extends Sprite
- {
- public var vx:Number;
- public var vy:Number;
- public var life:Number;
- public var size:Number;
- private var _count:uint;
- private var _destroy:Boolean;
-
- /**
- * ブラウン運動関連
- */
- private var friction:Number = 0.99;
- private var vectx:Number = -0.4;
- private var vecty:Number = -0.8;
- private var xrandom:Number = 0.8;
- private var yrandom:Number = 0.3;
- public function Particle()
- {
- size = Math.random() * 30;
-
- //白版
- // var red:uint = Math.floor(Math.random()*10+246);
- // var blue:uint = Math.floor(Math.random()*10+240);
- // var green:uint = Math.floor(Math.random()*10+246);
- //七色版
- var red:uint = Math.floor(Math.random()*100+126);
- var blue:uint = Math.floor(Math.random()*100+124);
- var green:uint = Math.floor(Math.random()*246+10);
-
- var color:Number = (red << 16) | (green << 8) | (blue);
-
- var fillType:String = GradientType.RADIAL;
- var colors:Array = [color , 0x000000];
- var alphas:Array = [100, 100];
- var ratios:Array = [0x00, 0xFF];
- var mat:Matrix = new Matrix();
- mat.createGradientBox(size * 2, size * 2, 0, -size, -size);
- var spreadMethod:String = SpreadMethod.PAD;
- graphics.clear();
- graphics.beginGradientFill(fillType, colors, alphas, ratios, mat, spreadMethod);
- graphics.drawCircle(0, 0, size);
- graphics.endFill();
-
- // 大量のオブジェクトを重ねるとおかしくなる
- blendMode = "add";
- _destroy = true;
- }
- public function init():void
- {
- vx = Math.random() * 20 - 10;
- vy = Math.random() * 20 - 10;
- life = Math.random() * 20 + 10;
- _count = 0;
- _destroy = false;
- }
-
- public function update():void
- {
- vx += Math.random()*xrandom + vectx;
- vy += Math.random()*yrandom + vecty;
- vx *= friction;
- vy *= friction;
-
- x += vx;
- y += vy;
- _count++;
-
- // 死亡フラグ
- if (life < _count) {
- _destroy = true;
- parent.removeChild(this);
- }
- }
- public function get destroy():Boolean
- {
- return _destroy;
- }
- }
- //--------------------------------------------------------------------------------//
- // 流体関連クラス
- //--------------------------------------------------------------------------------//
- import flash.display.Bitmap;
- import flash.display.BitmapData;
- import flash.display.BitmapDataChannel;
- import flash.filters.BlurFilter;
- import flash.filters.DisplacementMapFilter;
- import flash.filters.DisplacementMapFilterMode;
- import flash.geom.Point;
- import flash.geom.Rectangle;
- internal class FluidMap
- {
- //CLASS CONSTANTS
- private static const ZERO_POINT:Point = new Point(0, 0);
-
- //VARIABLES
- private var _cells:Array;
- private var _cellCount:uint;
-
- private var _allCells:Array;
- private var _allCellCount:uint;
-
- private var _width:uint;
- private var _height:uint;
-
- private var _widthCount:uint;
- private var _heightCount:uint;
-
- private var _gridSize:uint;
- private var _flowSize:Number;
- private var _intensity:Number;
- private var _useDecay:Boolean;
-
- public var _mapBmd:BitmapData;
- private var _mapFilter:DisplacementMapFilter;
- private var _mapScale:Number;
- private var _mapBlurIntensity:uint;
- private var _mapBlurQuality:uint;
- private var _blurFilter:BlurFilter;
-
- private var _calculator:FluidCalculator;
-
- private var _colorAdjust:Number;
- private var _distMin2:Number;
- private var _flowSize2:Number;
-
- public function get mapFilter():DisplacementMapFilter { return _mapFilter; }
-
- //CONSTRUCTOR
- public function FluidMap(
- width:uint,
- height:uint,
- gridSize:uint = 10,
- flowSize:Number = 2,
- intensity:Number = 0.25,
- useDecay:Boolean = true,
- mapScale:Number = 100,
- mapBlurIntensity:uint = 32,
- mapBlurQuality:uint = 2
- ):void
- {
- _width = width;
- _height = height;
- _gridSize = gridSize;
- _flowSize = flowSize;
- _useDecay = useDecay;
- _intensity = intensity;
- _mapScale = mapScale;
- _mapBlurIntensity = mapBlurIntensity;
- _mapBlurQuality = mapBlurQuality;
-
- _widthCount = uint( Math.ceil(width / gridSize) );
- _heightCount = uint( Math.ceil(height / gridSize) );
-
- _allCellCount = _widthCount * _heightCount;
- _allCells = new Array(_allCellCount);
- var p:uint = 0;
-
- var i:uint;
- var j:uint;
- var data:FluidMapData;
-
- var cells2d:Array = new Array(_widthCount);
- for (i = 0; i < _widthCount; ++i)
- {
- cells2d[i] = new Array(_heightCount);
- for (j = 0; j < _heightCount; ++j)
- {
- data = new FluidMapData(i, j);
- cells2d[i][j] = data;
- _allCells[p] = data;
-
- ++p;
- }
- }
-
- _cells = new Array();
-
- var w:uint = _widthCount - 1;
- var h:uint = _heightCount - 1;
- var pi:uint = 0;
- var pj:uint = 0;
- for (i = 1; i < w; ++i)
- {
- for (j = 1; j < h; ++j)
- {
- data = cells2d[i][j] as FluidMapData;
-
- data.n00 = cells2d[i - 1][j - 1] as FluidMapData;
- data.n10 = cells2d[i ][j - 1] as FluidMapData;
- data.n20 = cells2d[i + 1][j - 1] as FluidMapData;
-
- data.n01 = cells2d[i - 1][j ] as FluidMapData;
- data.n21 = cells2d[i + 1][j ] as FluidMapData;
-
- data.n02 = cells2d[i - 1][j + 1] as FluidMapData;
- data.n12 = cells2d[i ][j + 1] as FluidMapData;
- data.n22 = cells2d[i + 1][j + 1] as FluidMapData;
-
- if (pi != 0)
- {
- data.prev = cells2d[pi][pj] as FluidMapData;
- data.prev.next = data;
- }
-
- _cells.push(data);
-
- pi = i;
- pj = j;
- }
- }
- _cellCount = _cells.length;
-
- _mapBmd = new BitmapData(_width, _height, false, 0x008080);
-
- _mapFilter = new DisplacementMapFilter();
- _mapFilter.mapBitmap = _mapBmd;
- _mapFilter.mapPoint = ZERO_POINT;
- _mapFilter.componentX = BitmapDataChannel.GREEN;
- _mapFilter.componentY = BitmapDataChannel.BLUE;
- _mapFilter.mode = DisplacementMapFilterMode.CLAMP;
- _mapFilter.scaleX = _mapScale;
- _mapFilter.scaleY = _mapScale;
-
- _blurFilter = new BlurFilter(_mapBlurIntensity, _mapBlurIntensity, _mapBlurQuality);
-
- _colorAdjust = -128 * _intensity;
- _distMin2 = 4 * _gridSize * _gridSize;
- _flowSize2 = _flowSize * _flowSize;
-
- _calculator = new FluidCalculator();
- }
-
- //METHODS
- public function addOrientedForce(x:uint, y:uint, forceX:Number = 0, forceY:Number = 0):void
- {
- var s:uint = _gridSize;
- var n:uint = _cellCount;
- var cell:FluidMapData = _cells[0] as FluidMapData;
-
- for (var i:uint = 0; i < n; ++i)
- {
- _calcOrientedForce(cell, x / s, y / s, forceX, forceY);
- cell = cell.next;
- }
- }
-
- public function updateMap():BitmapData
- {
- var s:uint = _gridSize;
- var n:uint = _cellCount;
- var cell:FluidMapData = _cells[0] as FluidMapData;
- var map:BitmapData = _mapBmd;
-
- _decay();
- _updatePressure();
- _updateVelocity();
-
- map.lock();
- map.fillRect(map.rect, 0x008080);
- for (var i:uint = 0; i < n; ++i)
- {
- map.fillRect(
- new Rectangle(cell.x * s, cell.y * s, s, s),
- _calcMapColor(cell)
- );
- cell = cell.next;
- }
- map.applyFilter(map, map.rect, ZERO_POINT, _blurFilter);
- map.unlock();
-
- return map;
- }
-
- private function _decay():void
- {
- if (_useDecay)
- {
- var n:uint = _allCellCount;
- var cell:FluidMapData = _allCells[0] as FluidMapData;
-
- for (var i:uint = 0; i < n; ++i)
- {
- _calcDecay(_allCells[i]);
- //cell = cell.next;
- }
- }
- }
-
- private function _updatePressure():void
- {
- var n:uint = _cellCount;
- var cell:FluidMapData = _cells[0] as FluidMapData;
-
- for (var i:uint = 0; i < n; ++i)
- {
- _calcPressure(cell);
- cell = cell.next;
- }
- }
-
- private function _updateVelocity():void
- {
- var n:uint = _cellCount;
- var cell:FluidMapData = _cells[0] as FluidMapData;
-
- for (var i:uint = 0; i < n; ++i)
- {
- _calcVelocity(cell);
- cell = cell.next;
- }
- }
-
- private function _calcDecay(data:FluidMapData):void
- {
- var r:Number = data.colorX;
- var b:Number = data.colorY;
-
- if (r != 128) data.colorX += (r < 128) ? 1 : -1;
- if (b != 128) data.colorY += (b < 128) ? 1 : -1;
- }
-
- private function _calcPressure(data:FluidMapData):void
- {
- data.pressure += _calculator.calcPressure(data);
- data.pressure *= 0.7;
- }
-
- private function _calcVelocity(data:FluidMapData):void
- {
- data.vx += _calculator.calcVelocityX(data);
- data.vy += _calculator.calcVelocityY(data);
- data.vx *= 0.7;
- data.vy *= 0.7;
- }
-
- private function _calcOrientedForce(data:FluidMapData, x:uint, y:uint, forceX:Number = 0, forceY:Number = 0):void
- {
- var dx:int = data.x - x;
- var dy:int = data.y - y;
- var dist2:Number = dx * dx + dy * dy;
-
- if (dist2 < _flowSize2)
- {
- var f:Number = (dist2 < _distMin2) ? 1.0 : (_flowSize / Math.sqrt(dist2));
-
- // data.vx += forceX * f;
- // data.vy += forceY * f;
- data.vx += 20*dx * f;
- data.vy += 20*dy * f;
- }
- }
-
- private function _calcMapColor(data:FluidMapData):uint
- {
- var vx:Number = data.vx;
- var vy:Number = data.vy;
- var g:int = data.colorX;
- var b:int = data.colorY;
-
- g = Math.round( _colorAdjust * vx + g );
- b = Math.round( _colorAdjust * vy + b );
-
- g = (g < 0) ? 0 : (g > 255) ? 255 : g;
- b = (b < 0) ? 0 : (b > 255) ? 255 : b;
-
- data.colorX = g;
- data.colorY = b;
-
- return data.color = g << 8 | b;
- }
- }
- internal class FluidCalculator
- {
- //CONSTRUCTOR
- public function FluidCalculator():void
- {
- }
-
- //METHODS
- public function calcVelocityX(data:FluidMapData):Number
- {
- return ( data.n00.pressure * 0.5
- + data.n01.pressure
- + data.n02.pressure * 0.5
-
- - data.n20.pressure * 0.5
- - data.n21.pressure
- - data.n22.pressure * 0.5
-
- ) * 0.25;
- }
-
- public function calcVelocityY(data:FluidMapData):Number
- {
- return ( data.n00.pressure * 0.5
- + data.n10.pressure
- + data.n20.pressure * 0.5
-
- - data.n02.pressure * 0.5
- - data.n12.pressure
- - data.n22.pressure * 0.5
-
- ) * 0.25;
- }
-
- public function calcPressure(data:FluidMapData):Number
- {
- return ( data.n00.vx * 0.5
- + data.n01.vx
- + data.n02.vx * 0.5
- - data.n20.vx * 0.5
- - data.n21.vx
- - data.n22.vx * 0.5
-
- + data.n00.vy * 0.5
- + data.n10.vy
- + data.n20.vy * 0.5
- - data.n02.vy * 0.5
- - data.n12.vy
- - data.n22.vy * 0.5
-
- ) * 0.20;
- }
- }
- internal class FluidMapData
- {
- //VARIABLES
- public function get x():uint { return _x; }
- public function set x(value:uint):void { _x = value; }
- private var _x:uint;
-
- public function get y():uint { return _y; }
- public function set y(value:uint):void { _y = value; }
- private var _y:uint;
-
- public function get vx():Number { return _vx; }
- public function set vx(value:Number):void { _vx = value; }
- private var _vx:Number;
-
- public function get vy():Number { return _vy; }
- public function set vy(value:Number):void { _vy = value; }
- private var _vy:Number;
-
- public function get pressure():Number { return _pressure; }
- public function set pressure(value:Number):void { _pressure = value; }
- private var _pressure:Number;
-
- public function get color():uint { return _color; }
- public function set color(value:uint):void { _color = value; }
- private var _color:uint;
-
- public function get colorX():uint { return _colorX; }
- public function set colorX(value:uint):void { _colorX = value; }
- private var _colorX:uint;
-
- public function get colorY():uint { return _colorY; }
- public function set colorY(value:uint):void { _colorY = value; }
- private var _colorY:uint;
-
- public function get next():FluidMapData { return _next; }
- public function set next(value:FluidMapData):void { _next = value; }
- private var _next:FluidMapData;
-
- public function get prev():FluidMapData { return _prev; }
- public function set prev(value:FluidMapData):void { _prev = value; }
- private var _prev:FluidMapData;
-
- private var _n00:FluidMapData;
- private var _n01:FluidMapData;
- private var _n02:FluidMapData;
- private var _n10:FluidMapData;
- private var _n12:FluidMapData;
- private var _n20:FluidMapData;
- private var _n21:FluidMapData;
- private var _n22:FluidMapData;
-
- public function get n00():FluidMapData { return _n00; }
- public function get n01():FluidMapData { return _n01; }
- public function get n02():FluidMapData { return _n02; }
- public function get n10():FluidMapData { return _n10; }
- public function get n12():FluidMapData { return _n12; }
- public function get n20():FluidMapData { return _n20; }
- public function get n21():FluidMapData { return _n21; }
- public function get n22():FluidMapData { return _n22; }
-
- public function set n00(value:FluidMapData):void { _n00 = value; }
- public function set n01(value:FluidMapData):void { _n01 = value; }
- public function set n02(value:FluidMapData):void { _n02 = value; }
- public function set n10(value:FluidMapData):void { _n10 = value; }
- public function set n12(value:FluidMapData):void { _n12 = value; }
- public function set n20(value:FluidMapData):void { _n20 = value; }
- public function set n21(value:FluidMapData):void { _n21 = value; }
- public function set n22(value:FluidMapData):void { _n22 = value; }
-
- //CONSTRUCTOR
- public function FluidMapData(x:uint, y:uint):void
- {
- _x = x;
- _y = y;
- _vx = 0;
- _vy = 0;
- _pressure = 0;
- _color = 0x008080;
- _colorX = 128;
- _colorY = 128;
- }
- }
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本文来自:http://wonderfl.net/c/sFXf
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