本帖最后由 破晓 于 2015-1-15 11:41 编辑
1、ane生成环境搭建: plateformoptions.xml 与引入第三方包所有需要的 a、在mac上安装fb,配置好air项目,在本机扩展中配置Apple iOS sdk: - /Applications/Xcode2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS6.1.sdk/
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b、如何把framework的代码编译进.a? 因为ane里只能含有.a, 而framework的代码我不知道如何能link进.a里,只需要在打包ipa的时候,设置一下IOS的SDK路径, SDK目录里放入平台的framework即可。*************/System/Library/Frameworks/下。 - <platform xmlns="http://ns.adobe.com/air/extension/3.6">
- <description > An optional description</description>
- <copyright>2014 (optional)</copyright>
- <sdkVersion>6.0</sdkVersion>
- <linkerOptions>
- <option>-w</option>
- <option>-ios_version_min 4.3</option>
- <option>-framework CoreGraphics</option>
- <option>-framework UIKit</option>
- <option>-framework QuartzCore</option>
- <option>-framework SystemConfiguration</option>
- <option>-framework Security</option>
- <option>-framework MessageUI</option>
- <option>-framework AdSupport</option>
- <option>-framework Foundation</option>
- <option>-framework TBPlatform</option>
- <option>-lz</option>
- </linkerOptions>
- </platform>
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extendsion.xml
- <extension xmlns="http://ns.adobe.com/air/extension/3.6">
- <id>com.tbt.ane</id>
- <versionNumber>1</versionNumber>
- <platforms>
- <platform name="iPhone-ARM">
- <applicationDeployment>
- <nativeLibrary>libBFtbt.a</nativeLibrary>
- <initializer>tbtAneExtInitializer</initializer>
- <finalizer>tbtAneExtFinalizer</finalizer>
- </applicationDeployment>
- </platform>
- </platforms>
- </extension>
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ane.sh 生成ane 的脚本 - echo "making ane now"
- /Applications/Adobe\ Flash\ Builder\ 4.6/sdks/4.6.2/bin/adt -package -storetype PKCS12 -keystore qlwx.p12 -storepass 1234 -target ane com.tbt.ane extension.xml -swc *.swc -platform iPhone-ARM -platformoptions platformoptions.xml -C iPhone-ARM .
- echo "shell over,please check the dir"
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P12文件
目录结构:
参考文档 http://help.adobe.com/en_US/air/extensions/WSf268776665d7970d-2e74ffb4130044f3619-7fff.html#WSdb11516da818ea8d49ce0fe713341ed67cf-7fff
http://www.myexception.cn/operating-system/1451490.html
http://www.swfdiy.com/?p=1328
2、代码研发
本文来自:http://blog.csdn.net/zj7758/article/details/18838237
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