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TA的每日心情 | 擦汗 2018-4-10 15:18 |
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签到天数: 447 天 [LV.9]以坛为家II
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- // forked from fumix's 重力マウス(リンクリストにしてみた)
- // forked from undo's 重力マウス
- // リンクリストにしてみたけどそんなに速くない??
- package
- {
- import flash.display.Bitmap;
- import flash.display.BitmapData;
- import flash.display.Sprite;
- import flash.display.StageAlign;
- import flash.display.StageScaleMode;
- import flash.events.Event;
- import flash.geom.ColorTransform;
- import flash.geom.Point;
- import flash.geom.Rectangle;
- import net.hires.debug.Stats;
- [SWF(frameRate='60', width='465', height='465', backgroundColor='0x0')]
- public class ParticleTest1 extends Sprite
- {
- private var _bmp:Bitmap;
- private var _bmd:BitmapData;
- private var _bmdRect:Rectangle;
- private var _colorTransform:ColorTransform = new ColorTransform(0.9, 0.9, 0, 1.0);
- private var _nodeArray:Array = [];
- private var _first:Node;
- private var _maxNum:int = 30000;
-
- private var _rect:Rectangle = new Rectangle(0, 0, 1, 1);
- public function ParticleTest1()
- {
- this.stage.align = StageAlign.TOP_LEFT;
- this.stage.scaleMode = StageScaleMode.NO_SCALE;
- addEventListener(Event.ADDED_TO_STAGE, init);
- }
- private function init(evt:Event):void
- {
- removeEventListener(Event.ADDED_TO_STAGE, init);
- var old:Node;
- _bmd = new BitmapData(465, 465, false, 0x000000);
- _bmp = new Bitmap(_bmd);
- addChild(_bmp);
- this._bmdRect = new Rectangle(0, 0, 465, 465);
- for (var i:int = 0; i < this._maxNum; i++)
- {
- var n:Node = new Node();
- n.pos_x = Math.random() * 465;
- n.pos_y = Math.random() * 465;
- this._nodeArray.push(n);
- //リンクリスト
- if (_first == null) {
- old = _first = n;
- } else {
- old.next = n;
- old = n;
- }
- }
-
- addChild(new Stats());
- addEventListener(Event.ENTER_FRAME, onEnter);
- }
- private function onEnter(evt:Event):void
- {
- //var gravPoint:Point = new Point(mouseX, mouseY);
- var gravPoint_x:Number = mouseX;
- var gravPoint_y:Number = mouseY;
- var n:Node = _first;
- this._bmd.lock();
- do
- {
- //var n:Node = this._nodeArray[i] as Node;
- //var diff:Point = new Point(gravPoint.x - n.pos.x, gravPoint.y - n.pos.y);
- var diff_x:Number = gravPoint_x - n.pos_x;
- var diff_y:Number = gravPoint_y - n.pos_y;
- var rad:Number = Math.atan2(diff_y, diff_x);
- var grav:Number = 50 / Math.sqrt(diff_x * diff_x + diff_y * diff_y);
- n.acc_x = (Math.cos(rad) * grav);
- n.acc_y = (Math.sin(rad) * grav);
- n.v_x += n.acc_x;
- n.v_y += n.acc_y;
- n.pos_x += n.v_x;
- n.pos_y += n.v_y;
- n.acc_x *= 0.98;
- n.acc_y *= 0.98;
- n.v_x *= 0.96;
- n.v_y *= 0.96;
- if (n.pos_x > 465)
- n.pos_x = 0;
- else if (n.pos_x < 0)
- n.pos_x = 465;
- if (n.pos_y > 465)
- n.pos_y = 0;
-
- else if (n.pos_y < 0)
- n.pos_y = 465;
-
- _rect.x = n.pos_x;
- _rect.y = n.pos_y;
- this._bmd.fillRect(_rect, 0xffffff);
- }
- while (n = n.next);
- this._bmd.colorTransform(this._bmdRect, this._colorTransform);
- this._bmd.unlock();
- }
- }
- }
- import flash.geom.Point;
- class Node
- {
- public var acc_x:Number;
- public var acc_y:Number;
- public var v_x:Number = 0;
- public var v_y:Number = 0;
- public var pos_x:Number = 0;
- public var pos_y:Number = 0;
- public var next:Node;
- }
复制代码
本文来自:http://wonderfl.net/c/cjhl
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