守望者--AIR技术交流
标题: Mac OS全屏ANE [打印本页]
作者: 破晓 时间: 2015-2-2 16:24
标题: Mac OS全屏ANE
Mac OS Full screen AIR Native Extension (ANE)AIR Native Extension enabling native full screen mode (app has its own space created, is accessible through Mission Control, etc.) on Mac OS (Lion or higher).
How to use it?Add MacOSFullScreen.ane as a dependency and include this in your app's descriptor file:
- <!-- Identifies the ActionScript extensions used by an application. -->
- <extensions>
- <extensionID>com.lazarecki.MacOSFullScreen</extensionID>
- </extensions>
复制代码 Then, in your app's code, as soon as the app starts in your Event.ADDED_TO_STAGE handler call this:
- var macOSFullScreen:MacOSFullScreenANE = new MacOSFullScreenANE(true);
- macOSFullScreen.enableFullScreen();
复制代码That's it. You have native full screen support in your AIR app now. Doesn't work on Yosemite currently. OnlytoggleFullScreen() works.You can also call:
- macOSFullScreen.toggleFullScreen();
复制代码to manually enter or leave full screen mode.
How to build it (hack it)?There are two projects included. One is an AS3 wrapper and the other is an actual Obj-C native extension. You can edit and build the former as any other AS3 project. For the later you'll need XCode5. When you build the Obj-C part of this extension, `build.command' script is called, so make sure you first set the right path to it in the project settings. Other thing is to always create a release build, this can be done using Build -> Build for -> Profiling.
Special thanksSpecial thanks to @kukulski (
https://github.com/kukulski) for providing an example projects for all of this!
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相关链接:
https://github.com/b005t3r/MacOSFullScreenANE
相关下载:
Android 全屏ANE
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